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 Post subject: Production Blog Entry #4
PostPosted: Mon Mar 15, 2010 7:02 pm 
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It's getting to a point now where I don't want to reveal so much information. I might purposly be alittel vague on details, so that it get you guys interested but without me showing all the cards. Making this game again has really provided me with the chance to make EVERYTHING so much better. There are times when I get excited, how I could drastically improve the game, however I should not. The game needs to be finished fast as it is already late. So I've decided that the improvements I implement should only improve what is already there. E.g I won't be adding in new fighting styles, that will require a whole new animation set, which will take too long. But I will improve the combat of what is already there.

As things are at the moment, hand combat is in and working perfectly. Sword combat is not yet ready, but should take a few hours work to get it right.
The Eagle is now in and function just as it did before I erased my Hardrive. Currently though, there are 2 problems with the eagle. There is a collision issue that needs to be sorted, and a spare key that currently does nothing. A = grab, S = Stay, W = Return. So what should D do?

Enemies AI is nearly done. They can take damage from the player and react faar better than AwW3.dead (I will from here on refer to the old AwW3 as AwW3.dead). I've thrown in some cool camera effects too.

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With that, I'll call it a night.

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 Post subject: Re: Production Blog Entry #4
PostPosted: Mon Mar 15, 2010 9:03 pm 
Horse Nebula
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SHIT YEA!
You've got those Demon things from Devil's Hill
D..... Hmmm maybe an attack for the Eagle?
So it can break small things in order to solve the puzzle

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 Post subject: Re: Production Blog Entry #4
PostPosted: Mon Mar 15, 2010 9:26 pm 
Nebula
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Also in Extras dan, Do we need to get all the CDs inside the game to unlock all the musics in the xtras? not only music but also your Concept art works.Plus i hope youve added some Cinematics on the game.

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 Post subject: Re: Production Blog Entry #4
PostPosted: Mon Mar 15, 2010 11:41 pm 
Super Nova
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Hey Dan, why don't you give the Entire Fourm another Demo, or a Early Release.
It Would Bring up the fourm more people then ever.

this is a Suggestion

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 Post subject: Re: Production Blog Entry #4
PostPosted: Tue Mar 16, 2010 2:09 am 
Nebula
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Yes thatl be Great, But dan its not yet too late to submit the game, take your time because if we make you hrry youl loose your focus on creating it. Maybe the Demo would stall us from your creation or perhaps the comic of contrasts will do

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 Post subject: Re: Production Blog Entry #4
PostPosted: Tue Mar 16, 2010 9:05 pm 
Black Hole
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RAAAAH!!!! FLY AWAY, DEMON!!!! - what Leo say to the demon :lol:

i see it go well! i hope to see more enemyes, old and new =3

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 Post subject: Re: Production Blog Entry #4
PostPosted: Tue Mar 16, 2010 9:32 pm 
Nebula
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How about those enemy which Vandher Accompany in the very beggining of Armed with wings 2? the Imperial guard? or maybe those fat demon in the Devils hill

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 Post subject: Re: Production Blog Entry #4
PostPosted: Tue Mar 16, 2010 9:38 pm 
Horse Nebula
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those Imperial Guards in the First game were sooooo Annoying, I always got killed by them, My tactic, move close, Not too close, Close enough that he will see you and approach, Charge up you're Powerful Attack and when he gets close, REAL CLOSE, BLAST THAT MOTHER FUCKER!
Continue until he is dead^^

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 Post subject: Re: Production Blog Entry #4
PostPosted: Wed Mar 17, 2010 9:03 am 
Nebula
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Well He got Awesome Drawing in the Xtras.Which i hate are those fat huge monsters in the Redmoon in devils hill. i forgot to mention about Vandhers teleporting move.and Slash! At the Redmoon.Please Vandher musnt be a villain this time, Blackmist is just being Self Righteous And try to conquer Vandher By Cheating. I hope he escape the Doom dimension for good to seek blood and revenge and to restore his Rightful place as king once again

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 Post subject: Re: Production Blog Entry #4
PostPosted: Wed Mar 17, 2010 9:52 am 
Horse Nebula
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Y do we need Vandheer Lorde, If we have Vandheer Lorde II!
lol Jokes, Yea I hope He's a Playable Character

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 Post subject: Re: Production Blog Entry #4
PostPosted: Wed Mar 17, 2010 10:06 am 
Nebula
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Yeah and must have new moves this time, like the Redmoon we never get a chance to experience those kind of moves

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 Post subject: Re: Production Blog Entry #4
PostPosted: Wed Mar 17, 2010 2:41 pm 
Black Hole
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it will be awesome if you can play with more charcaters!!!! you can use Leo, Vandheer, the girl from redmoon (don't remember the name) and the others guys! but it will take a lot of time!!!

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"i don't cut two times... and i have already cut you"
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"i have to kill you right now... because this is my mission... because i don't have time and... because i like kill... any last words???"
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 Post subject: Re: Production Blog Entry #4
PostPosted: Wed Mar 17, 2010 9:31 pm 
Nebula
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Well time is gold.Also my guess is that is going to be released on April or in May.Due to the great delay of armed with wings 3, plus contrast is about to end i think

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 Post subject: Re: Production Blog Entry #4
PostPosted: Wed Mar 17, 2010 10:15 pm 
Black Hole
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oh! so contrst is a short comics

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"i have to kill you right now... because this is my mission... because i don't have time and... because i like kill... any last words???"
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 Post subject: Re: Production Blog Entry #4
PostPosted: Thu Mar 18, 2010 5:29 am 
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Perhaps "D" could be be some kind of taunt, like an eagle noise, that makes enemies chase after the bird for a little while. Or maybe it could make the bird poo. Humor is always good.


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 Post subject: Re: Production Blog Entry #4
PostPosted: Thu Mar 18, 2010 6:11 am 
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The eagle cry is an interesting idea, for sure. I though about the poop thing, lol.
As for Contrast, no it's not ending, nor is it short. It'll to until January 2011, that's when my cousin Alex gets out for jail.

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 Post subject: Re: Production Blog Entry #4
PostPosted: Thu Mar 18, 2010 6:13 am 
Horse Nebula
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Ahhh, Now I get it, Why's he in there?
Ya'know it's really cool that you are doing this for him^^

btw can you look at the New Topic in the Art Forum
It's a Present for you, took me about 10 Hours

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 Post subject: Re: Production Blog Entry #4
PostPosted: Thu Mar 18, 2010 11:45 am 
Nebula
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But in your own saying dan When iz it gonna be released? in the end of march or in the End of April?i think youve planned this since June.i think it makes you exhausted

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 Post subject: Re: Production Blog Entry #4
PostPosted: Thu Mar 18, 2010 5:54 pm 
Core Nova
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Projects take time. I've been working on a personla game of mine with Omar since late September/early November., and it still needs alot of work because of bugs and script errors. :x

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 Post subject: Re: Production Blog Entry #4
PostPosted: Thu Mar 18, 2010 6:51 pm 
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cant wait for aww3 it looks awesome. wertgod has a good idea a taunt. i dont know bout the poo thing tho lol :lol:


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 Post subject: Re: Production Blog Entry #4
PostPosted: Thu Mar 18, 2010 7:35 pm 
Black Hole
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i hope to see old face in AWW3 :D

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"i don't cut two times... and i have already cut you"
- Gaiden
"i have to kill you right now... because this is my mission... because i don't have time and... because i like kill... any last words???"
- Zaki


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 Post subject: Re: Production Blog Entry #4
PostPosted: Fri Mar 19, 2010 9:44 am 
Nebula
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I hope the demo is up, cause i miss playing armed with wings 3

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 Post subject: Re: Production Blog Entry #4
PostPosted: Fri Mar 19, 2010 11:44 am 
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I'll probably have the game released a week or 2 into April. No guarantee though.

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 Post subject: Re: Production Blog Entry #4
PostPosted: Fri Mar 19, 2010 1:20 pm 
Horse Nebula
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Sweet, can't wait to play it, oh and Photoshop stuffs^^

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 Post subject: Re: Production Blog Entry #4
PostPosted: Sat Mar 20, 2010 12:05 am 
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I am a big fan of armed with wings and the picture looks great. is their a demo for this and if their is how do i find it.


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