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 Post subject: Culmination
PostPosted: Wed Dec 14, 2011 2:48 pm 
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All Culmination discussion shall go here! Feel free to discuss anything and everything Culmination.
I'll start things off. Who has gotten a 80 hit combo!?

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 Post subject: Re: Culmination
PostPosted: Wed Dec 14, 2011 3:06 pm 
Ultra Nova
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I have!!!!!!!!!!!!!!!!!! But I had a bunch of them bouncing against a wall and I was using them for wallball. I can just get about thirty by just using all the combos in different ways.


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 Post subject: Re: Culmination
PostPosted: Wed Dec 14, 2011 3:13 pm 
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Dam, nice work!
I'd like to update Culmination to include a replay function, and an arena mode. So players can record all the crazy cool combos, submit to youtube, friendly combo tournaments...

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 Post subject: Re: Culmination
PostPosted: Wed Dec 14, 2011 3:33 pm 
Super Nova
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Daniel Sun wrote:
Dam, nice work!
I'd like to update Culmination to include a replay function, and an arena mode. So players can record all the crazy cool combos, submit to youtube, friendly combo tournaments...


Dame nice!
The replay function feels a little bit over the top, if you want to record, just get a good screen recording program.
But the arena mode sounds just SWEET :D
And IF you are going to update culmination, it would be a perfect time for you to maybe clear out a few bugs we have found :mrgreen: (For example I have found one where things start levitating if you use your ultimate two times in a row in a quick succession)

But the arena mode sounds just awesome.. but also a bit tricky.. like.. what prevents you to just simply use your ultimate over and over again??
anyway, if you add the arena mode, PLEASE Dan PLEASE! make it possible to play arena mode as VANDHEER! :D

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 Post subject: Re: Culmination
PostPosted: Wed Dec 14, 2011 10:36 pm 
Black Mist
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Daniel Sun wrote:
Dam, nice work!
I'd like to update Culmination to include a replay function, and an arena mode. So players can record all the crazy cool combos, submit to youtube, friendly combo tournaments...

Arena Mode sounds like an excellent idea! I hope you implement something unique into it so it doesn't turn out as "Classic Survival Mode"! :D

A replay function would be nice too, but I'm not sure if this would decrease game performance or not.

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 Post subject: Re: Culmination
PostPosted: Thu Dec 15, 2011 3:55 am 
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The great thing is this. I can update Culmination and it will be free from my sponsorship agreement. Honestly I don't like putting sponsors branding in my games. There were a few heated conversations between me, the sponsors and flashgame license. I nearly backed out of the deal.

But I could totally make something like 'Culmination deluxe' or something. New levels + arena mode.

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 Post subject: Re: Culmination
PostPosted: Thu Dec 15, 2011 5:18 am 
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:twisted: ...why did you locked that topic in the news???,,,I like that ideea...it would like Epic battle fantasy 3 with battles and etc...nice :twisted:

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 Post subject: Re: Culmination
PostPosted: Thu Dec 15, 2011 8:39 am 
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Cosminel wrote:
:twisted: ...why did you locked that topic in the news???,,,I like that ideea...it would like Epic battle fantasy 3 with battles and etc...nice :twisted:

I explained that in the locked topic.
Daniel Sun wrote:
I'm locking this thread. All further Culmination discussion can continue @ viewtopic.php?f=9&t=786


I locked the other thread because I'd rather the discussion for Culmination continue in this thread.

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 Post subject: Re: Culmination
PostPosted: Thu Dec 15, 2011 12:32 pm 
Black Mist
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Daniel Sun wrote:
Cosminel wrote:
:twisted: ...why did you locked that topic in the news???,,,I like that ideea...it would like Epic battle fantasy 3 with battles and etc...nice :twisted:

I explained that in the locked topic.
Daniel Sun wrote:
I'm locking this thread. All further Culmination discussion can continue @ viewtopic.php?f=9&t=786


I locked the other thread because I'd rather the discussion for Culmination continue in this thread.

oh k :D

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 Post subject: Re: Culmination
PostPosted: Fri Dec 16, 2011 5:10 pm 
Ultra Nova
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Arena mode you say... could be nice ^^

And I like the idea of replays :D

EDIT: Yay, I'm Ultra Nova!

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 Post subject: Re: Culmination
PostPosted: Sun Dec 18, 2011 5:19 pm 
Super Nova
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Daniel Sun wrote:
The great thing is this. I can update Culmination and it will be free from my sponsorship agreement. Honestly I don't like putting sponsors branding in my games. There were a few heated conversations between me, the sponsors and flashgame license. I nearly backed out of the deal.

But I could totally make something like 'Culmination deluxe' or something. New levels + arena mode.


That. Would. Be. Epic.

Add the replay function and everything. It would improve the game a lot, even though the game is good as it is anyway.
Oh and I've gotten an 80hit combo.

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 Post subject: Re: Culmination
PostPosted: Thu Dec 22, 2011 10:01 am 
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Hey Daniel, I was playing around with Flixel the other day and I discovered that it has a replay function that you could work off of to implement replays into the Blackmist framework.

http://flixel.org/

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 Post subject: Re: Culmination
PostPosted: Thu Dec 22, 2011 6:53 pm 
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QwertyFail wrote:
Hey Daniel, I was playing around with Flixel the other day and I discovered that it has a replay function that you could work off of to implement replays into the Blackmist framework.

http://flixel.org/


Wow, flixel has a replay function!? Might need to investigate. I wouldn't be able to port Culmination to the flixel framework, but maybe I can learn a thing or two from it...
Thanks for the heads up. Also, post your work that you've done in flixel.

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 Post subject: Re: Culmination
PostPosted: Sat Dec 31, 2011 11:40 am 
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aw man seriously the game is awesome no doubt it is...but i'd like to see some more story you know,it's just to short....but from the gameplay it's awesome :D :D

maybe you can create some encyclopedia so we can know more about the characters especially lone warrior and vandheer lorde

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 Post subject:
PostPosted: Thu Jan 05, 2012 9:46 pm 
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Vandheer Lorde reminds of Kastan Styrax from the Twilight Reign series....anybody read those?


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 Post subject: Re: Culmination
PostPosted: Sun Feb 05, 2012 9:12 pm 
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Now I can get a combo with around 45 hits without them hitting a wall. :mrgreen: I figured out how to use the power strike moves very smoothly. :twisted:


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 Post subject: Re: Culmination
PostPosted: Mon Apr 23, 2012 9:49 pm 
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i don't know if you know or anything but i felt that it was important to show what i found :!:

http://www.cartoonnetwork.com/games/you ... index.html

almost the entire game is identical down to the music


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 Post subject: Re: Culmination
PostPosted: Tue Apr 24, 2012 4:04 pm 
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I just found out I can play Culmination at school. :D


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 Post subject: Re: Culmination
PostPosted: Tue Apr 24, 2012 7:14 pm 
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boombome wrote:
i don't know if you know or anything but i felt that it was important to show what i found :!:

http://www.cartoonnetwork.com/games/you ... index.html

almost the entire game is identical down to the music



Oh lawd
Is this game real life?



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 Post subject: Re: Culmination
PostPosted: Tue Jun 05, 2012 6:46 pm 
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I have unlocked all of the achievements for the game excluding the "Slaughter" and "God of this World". I'm clueless about how to unlock Slaughter but I read on some forums that you have to kill all enemies without dying on hard mode. Can anyone confirm this as being the task to complete? Thanks.

-- Tue Jun 05, 2012 1:46 pm --

I have unlocked all of the achievements for the game excluding the "Slaughter" and "God of this World". I'm clueless about how to unlock Slaughter but I read on some forums that you have to kill all enemies without dying on hard mode. Can anyone confirm this as being the task to complete? Thanks.

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 Post subject: Re: Culmination
PostPosted: Sun Jun 10, 2012 8:37 pm 
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I have the same problem. But I'm sure I killed all enemies without dying. And I never get "slaughter".
The question is : The monsters you make fall dawn, Do they die ? Or you must kill them carefully (without dying) ?


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 Post subject: Re: Culmination
PostPosted: Mon Jun 18, 2012 3:12 pm 
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Super-Ferret wrote:
I have the same problem. But I'm sure I killed all enemies without dying. And I never get "slaughter".
The question is : The monsters you make fall dawn, Do they die ? Or you must kill them carefully (without dying) ?


There may be a bug in the game where you cannot unlock slaughter. I can confirm that it works on newgorunds.

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 Post subject: Re: Culmination
PostPosted: Wed Jun 20, 2012 2:42 pm 
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Okay, thank you!

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 Post subject: Re: Culmination
PostPosted: Thu Jul 05, 2012 11:04 pm 
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Slaughter works here, explore the game better.

But I'm having problems with Exhaust LW achievement. I can't acomplish it, no matter how many times I use all of Lone Warrior's attacks against monsters or Vandheer Lorde. (v1.2.1 on this site)

Although, Exhaust VL works ok.


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 Post subject: Re: Culmination
PostPosted: Fri Jul 20, 2012 1:50 am 
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I LOVED Culmination, the story is simple, the dilog is very good, and the gameplay is...AWSOME (i'm only having some problems with the necessity to charge up that bar, and the fact that there isn't a place to train the combos, like an arena/survivel mode) wich bring us to...

Quote:
But the arena mode sounds just awesome.. but also a bit tricky.. like.. what prevents you to just simply use your ultimate over and over again??
(i have the impression that i didn't get this quote thing right)

Same question here, maybe removing the ultimate? or implemating a "MP" like bar. just like the ones in AWW2, AWW3 and Red Moon. or something else...

How is this mode going to be like? like the one in AWW3 (just don't make more monsters apear the more you survive; put them in waves to apear as you beat the ones already existing)? or somthing similar to DMC bloody palace?

(on a diferent (and a bit personal) subject: i read that the soword VL uses is one of the blades of eden (the tunther blade) because he found it while traped in that prision. is this right? and if so which one.(did you change the desing?))

thank you for having to put up with me.


by the way...THIS. GAME. IS. EPIC.


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