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Aku saturos
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Re: Production Blog Entry #6

by Aku saturos Thu Apr 08, 2010 5:33 am

The Jumping in Aww2 is Hard cause it makes me wait for 5 seconds when Vandher Lands on the ground and when he lands he make a slippery step and led me directly to the Spikes
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Vandheer Lorde II
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Re: Production Blog Entry #6

by Vandheer Lorde II Thu Apr 08, 2010 5:36 am

Aku saturos wrote:The Jumping in Aww2 is Hard cause it makes me wait for 5 seconds when Vandher Lands on the ground and when he lands he make a slippery step and led me directly to the Spikes


Yea, that's what I mean, It also makes you very vulnerable to Attacks :(
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Re: Production Blog Entry #6

by Aku saturos Thu Apr 08, 2010 5:40 am

Also when im in the air and i tried myself to move forward but he move slower than hell and wont just stand up straight like Leo does
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Re: Production Blog Entry #6

by Vandheer Lorde II Thu Apr 08, 2010 5:44 am

Aku saturos wrote:Also when im in the air and i tried myself to move forward but he move slower than hell and wont just stand up straight like Leo does


I always use An attack when I jump It makes you have more Control
btw I also found a Bunch of Glitches in Aww2
Places where I can skip Half the level....Like in the Fourth part in Gusty valley, At the start run to the wall, shoot the Projectile then Charge up a jump, Just before the Button is pushed, Release the jump (And Do a sword attack) And you will fly Straight up to the place with all the Guys

It's a perfect combination of those Air Lift thingy's and Super Jumping with an Attack
It makes YOU FLY HELLA HIGH, AND FAR! lol
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Aku saturos
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Re: Production Blog Entry #6

by Aku saturos Thu Apr 08, 2010 5:46 am

I knew that but why does he have to move when he lands on the ground? why cant he stay still
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Vandheer Lorde II
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Re: Production Blog Entry #6

by Vandheer Lorde II Thu Apr 08, 2010 5:59 am

Aku saturos wrote:I knew that but why does he have to move when he lands on the ground? why cant he stay still


Well, If you hold down both the back and front Keys properly, You can Control him, I'll try and Make a vid to show you....ok.....
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Aku saturos
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Re: Production Blog Entry #6

by Aku saturos Thu Apr 08, 2010 6:02 am

No id rather play it and try to master it
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Re: Production Blog Entry #6

by Vandheer Lorde II Thu Apr 08, 2010 6:05 am

Aku saturos wrote:No id rather play it and try to master it


Ummm, it's not like it's a cheat or anything, Nor is it something to 'master' It's just the basic rule of Movement in a Flash game
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Re: Production Blog Entry #6

by ravecchia Thu Apr 08, 2010 3:45 pm

something like devil may cry? where dante create a thing under his feet for jump higer... it will be cool! and... the jumping is slowing yah, but cool the effect of the jump and of the landing
"i don't cut two times... and i have already cut you"
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"i have to kill you right now... because this is my mission... because i don't have time and... because i like kill... any last words???"
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Aku saturos
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Re: Production Blog Entry #6

by Aku saturos Thu Apr 08, 2010 11:10 pm

Can we have some jumping options? Like Holding same as Aww2? or double tap for double jump same as Redmoon and uhhhh aww1 had no jumps :)
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Re: Production Blog Entry #6

by Daniel Sun Mon Apr 12, 2010 5:21 pm

Working on a inventory like system where you can buy new shit and equip different weapons, fighting styles. Really annoying.
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Aku saturos
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Re: Production Blog Entry #6

by Aku saturos Tue Apr 13, 2010 12:47 pm

Now thats more like it does Sidekicks and henchmen included?

-- Fri Apr 16, 2010 2:41 pm --

Also can we select a Finishing move after we beat the boss? Like Aww2 Vandheer has a finishing move. Can we choose perhaps Fists or the weapons
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