It's getting to a point now where I don't want to reveal so much information. I might purposly be alittel vague on details, so that it get you guys interested but without me showing all the cards. Making this game again has really provided me with the chance to make EVERYTHING so much better. There are times when I get excited, how I could drastically improve the game, however I should not. The game needs to be finished fast as it is already late. So I've decided that the improvements I implement should only improve what is already there. E.g I won't be adding in new fighting styles, that will require a whole new animation set, which will take too long. But I will improve the combat of what is already there.
As things are at the moment, hand combat is in and working perfectly. Sword combat is not yet ready, but should take a few hours work to get it right.
The Eagle is now in and function just as it did before I erased my Hardrive. Currently though, there are 2 problems with the eagle. There is a collision issue that needs to be sorted, and a spare key that currently does nothing. A = grab, S = Stay, W = Return. So what should D do?
Enemies AI is nearly done. They can take damage from the player and react faar better than AwW3.dead (I will from here on refer to the old AwW3 as AwW3.dead). I've thrown in some cool camera effects too.
With that, I'll call it a night.