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Topic review - Project Update July
Author Message
  Post subject:  Re: Project Update July  Reply with quote
make a melon game sequel!
Post Posted: Thu Sep 06, 2012 12:48 pm
  Post subject:  Re: Project Update July  Reply with quote
Glad you're still alive and doing what you love :D
Post Posted: Thu Jul 19, 2012 9:20 am
  Post subject:  Re: Project Update July  Reply with quote
I look forward to playing these games, especially Zombie Mayhem. :D
Post Posted: Mon Jul 16, 2012 5:30 pm
  Post subject:  Re: Project Update July  Reply with quote
I'm probably going to buy zombie mayhem for my phone since i bought an xperia with android.

Daniel.....

Make the game worth my money(because i pay in Mexican currency.) and if i find out i wasted my money then....
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Post Posted: Mon Jul 16, 2012 3:40 am
  Post subject:  Re: Project Update July  Reply with quote
Cosminel wrote:
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haha nice!
Post Posted: Sun Jul 15, 2012 12:39 am
  Post subject:  Re: Project Update July  Reply with quote
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Post Posted: Sat Jul 14, 2012 10:54 am
  Post subject:  Project Update July  Reply with quote
I live!
Contract work has me tied to a chain, but it won't stop me from producing my own work! I'm aware that I've released little content this year... that's all about to change. I've got quite a few games that are nearing completion! I hope to do video features on each one in the coming days. For now, here's a little info on each:
Retro Gunner!
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Retro Gunner is simple space invader-esc game with the action dial cranked up. The game features upgradable weapons, power ups and lots of enemies to shoot.
The game is being developed in ActionScript 3 using my good-ol BlackMist framework. Since Culmination, I've done some extensive fiddling to my little framework. Works much better. Retro Gunner is is half way complete - 15 more levels need to be built, menu system is incomplete however the gameplay is fully implemented.

Soul Scatter!
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Sould Scatter is a little project that Steve (ZM programmer), Alex (Arist buddy) and I are working on the weekend. This was initially a gamejam game. We had to stop out jam 24 hours in. The game remains incomplete... We are still treating this as a gamejam game, and hope that the next time we work on it - we'll finish it.
Angles and Demons are scattered in limbo. You, the hand of god must sort the souls into their proper real, Heaven or Hell.

Zombie Mayhem!
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I've never taken so much care developing a game than I have with Zombie Mayhem (ios/android) most likely because this is the first product I'm putting for sale. Zombie Mayhem now will have a bunch of different enemy types that really spice up the gameplay in a awesome way. Check out the above art...

As you can see, games are coming!
I hope to give more details on these games real soon.
Thanks,
Daniel
Post Posted: Fri Jul 13, 2012 5:06 pm


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