Super Muzzle Flash out on iOS!
Posted by Daniel Sun on April 22
Heads up ya'll! Super Muzzle Flash is a mobile title developed by Dime Studios and myself. It's now AVAILABLE on the AppStore FOR FREE!! Go give it a download and enjoy!
Put your lightning-speed reaction skills to the ultimate test!
Super Muzzle Flash is a new spin on the old shooting gallery, only… you can’t see until you shoot!
Featuring gorgeous visuals with a unique pixel art style, developers Dime Studios have managed to deliver gripping gameplay that is intense, instantly accessible, and satisfying to master!
Ready, Set, FIRE!
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iFest, Rearmed and Muzzle!
Posted by Daniel Sun on March 31
The last blog post in February was brief, but since that time MUCH has happened! I must tell you!
Armed with Wings Rearmed is approaching! I've been working incredibly hard on releasing this title - here's a list of what I've done recently:
1. New and beautiful website: http://www.armedwithwings.com
3. Steam page live and listed as coming soon!
4. Presented the game at iFest Meblourne!
Website and marketing
Armed with my super-comprehensive presskit and website, I've been busy contacting press and news website to get more the game more exposure! Indiegames.com included Rearmed in their recent blog post, and with any luck, the game will be previewed in the May edition of IndieGameMagazine! To say the least, marketing works (and I love it...).
Rearmed is now listed on the Steam store as 'Coming Soon'... meaning I'm one step away from release! Armed with Wings has very quickly made its way through greenlight and through steam. All that must be done is to finish development of the game before setting it LIVE.
Store page: http://store.steampowered.com/app/340580/
Community hub: http://steamcommunity.com/app/340580
Armed with Wings was also exhibited at iFest in Melbourne last weekend. I had a laptop, some posters and business cards, speakers and a table. The posters gave me a lot of trouble! I accidentally sent the printing company the wrong artwork which had no banner. The artwork looked amazing, but utterly useless without the banner. My sister and I made a stencil of the title and used spray paint to print it onto the posters.
The event itself went extremely well! Heaps of people played Rearmed and love it! I even met some people who had played the originals, or where followers of my older work. The game was tested on a variety of age groups, from kids, teens and adults. Many bugs surfaced as well during iFest, which is great because many of these bugs I'd never seen and can now fix.
Be sure to keep up with the development here, I'll be updating the blog shortly with deeper insight into the game production.
Like the facebook page too, I always keep facebook up to date.
Super Muzzle Flash
Dime Studios and myself have produced a new mobile game which will be release VERY soon (seriously, it's actually finished).
Find out more about Super Muzzle Flash here!
Get on the Super Muzzle Flash Facebook page here!
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Madness of the Mind
Posted by Daniel Sun on February 11
The last post I did was on our Global Game Jame game, Ablockalypse. After browsing my computer, I came across my 2013 Global Game Jam entry, Madness of the Mind. This game was developed by Mathew Dodd and I, the theme was a 'Heart Beat' sound. Give the game a crack
Play MADNESS OF THE MIND here!
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